
Gives a chance to drop a Key when a coin is collected. Spawns a Blue Fly every time Isaac takes damage. Most non-specific Heart drops become Black Hearts, but heart drops are significantly less common.ĥ% chance to spawn a Dead Bird familiar for the current room each time an enemy dies.
#Free bird icon full#
If Isaac has less than one full Red Heart after taking damage, he will be immediately teleported to the last cleared room he was in. Gives a 50% chance of increasing the value of every coin pickup by one. Increases the chance of a Heart dropping after clearing a room, and the chance of finding a heart when opening a Chest. 2 tear delay (effectively increases fire rate of tears).Ĭhance to trigger The Gamekid effect upon taking damage. When starting a floor, 25% chance to gain the effect of The Compass for the duration of the floor. Coins have a higher chance to drop from Poops. Gives a chance to drop a Bomb when a coin is collected. Triggers the Teleport! effect whenever an activated item is used.

Pulls coins towards Isaac, but ignores other pickups. Can occur multiple times in the same run. When held, Isaac has a 22.22% chance to be revived as ? in the most recent non-hostile room. Gives a chance to drop a Half Red Heart when a coin is collected. Increases the chance of Black Hearts appearing. Increases the chance of Eternal Hearts appearing. Increases the chance of tarot cards or playing cards dropping after clearing a room, and the chance of finding cards when opening a Chest. Adds +40 damage to Black Hearts and The Necromonicon-like effects.Īutomatically recharges the last energy slot of an activated item, effectively reducing recharge rates by one. Spawns a familiar that floats slowly around the room on a zig-zag pattern similar to The Peeper and fires spectral and homing tears.ĥ% chance to induce The Necronomicon's effect upon taking damage.

Absorbed trinkets do not take up a trinket slot and act as permanent passive effects.Ĭompared to items with a similar effect, trinket effects are typically more subtle, less powerful or less reliable. Some of these limitations can be bypassed with certain items Mom's Purse and Belly Button allow two trinkets to be held at once, and trinkets can be absorbed by Smelter, Marbles, or Gulp!.

Only one trinket can be carried at a time and must be dropped if you wish to carry another. Trinkets are a kind of collectible with their designated slot that provide passive bonuses.
